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Free Games Forum: Game Forums: Guild Wars:
The Ultimate Guild Wars Guide! (Updated June 8th 2006)

 

 


syncth
Senior Member

May 31, 2006, 7:11 PM

Post #1 of 7 (1915 views)
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The Ultimate Guild Wars Guide! (Updated June 8th 2006) Can't Post

They have one for runescape, why not one for Guild Wars?

Contents

[1.0] Introduction.
[2.0] Levels/ Leveling Up
[2.1] How Attribute Points Work
[3.0] Pre Searing (Guild wars orignal)
[3.1] Sample Trainer Quests
[3.11] My idea's for a good build as a secondary profession.

Guild Wars is A MMORPG (Massive Multiplayer Online Role Playing game) Which is up at the top of the ranks with WoW and Runescape. This game has a twist though, leveling up is not very important for as soon aas you get to the max level of level 20 that is when the game can be played to the fullest for things like GvG and PvP and of course the hardest part of the game Underworld and Fissure of Woe. This guide will set you up on Guild wars and its lovely adventure.

[2.0] Levels/ leveling up

----
Experience and Levels
----

There is a level maximum of 20 in Guild Wars. Each level is based on
experience. Here is the amount of experience needed to level:


Level Total XP Reward
Level 01 - 0
Level 02 - 2000 - 5 Attribute Points, 1 Skill Point
Level 03 - 4600 - 5 Attribute Points, 1 Skill Point
Level 04 - 7800 - 5 Attribute Points, 1 Skill Point
Level 05 - 11600 - 5 Attribute Points, 1 Skill Point
Level 06 - 16000 - 5 Attribute Points, 1 Skill Point
Level 07 - 21000 - 5 Attribute Points, 1 Skill Point
Level 08 - 27600 - 5 Attribute Points, 1 Skill Point
Level 09 - 32800 - 5 Attribute Points, 1 Skill Point
Level 10 - 39600 - 5 Attribute Points, 1 Skill Point
Level 11 - 47000 - 10 Attribute Points, 1 Skill Point
Level 12 - 55000 - 10 Attribute Points, 1 Skill Point
Level 13 - 63600 - 10 Attribute Points, 1 Skill Point
Level 14 - 72800 - 10 Attribute Points, 1 Skill Point
Level 15 - 82600 - 10 Attribute Points, 1 Skill Point
Level 16 - 93000 - 15 Attribute Points, 1 Skill Point
Level 17 -104000 - 15 Attribute Points, 1 Skill Point
Level 18 -115600 - 15 Attribute Points, 1 Skill Point
Level 19 -127800 - 15 Attribute Points, 1 Skill Point
Level 20 -140600 - 15 Attribute Points, 1 Skill Point

After level 20 you cannot get anymore attribute points unless you do the quests in the desert (if it is a guild wars original charater) or the shing jea island having completed the mission (if you create a charater in guild wars factions)

[2.1] How Attribute Points Work.

Attribute Level | Points Needed | Total Points
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 | 1 | 1
2 | 2 | 3
3 | 3 | 6
4 | 4 | 10
5 | 5 | 15
6 | 6 | 21
7 | 7 | 28
8 | 9 | 37
9 | 11 | 48
10 | 13 | 61
11 | 16 | 77
12 | 20 | 97

As you can see, as your attribute gets pumped higher and higher, the amount of points becomes steeper and steeper. Because of this, not all attribute can be maxed. I would recommend using three attributes on your character. There are many way you can divide up the 200 total attribute points should you choose to
do this. The most common is 11-11-8. Another common is 11-10-10. If you intend to only use two attributes, you have it easy, 12-12 with a few leftovers. If you wish to do four or more attributes, your character will be
extremely weak in the long run. The only real option for this are 9-9-9-9 and it is a very poor option at that.
You could use runes to power up your armour but that is for later.

*******************************************************************************
[3.0] Pre - Searing
*******************************************************************************

This is the start of the game of the original guild wars.

First I am going to do the Primary Quests which are the most important here.
----
Message From a Friend
----
Quest Starter: Town Crier [Ascalon City]
Objective: Talk to Sir Tydus
Reward: 100 experience, 10 gold
Reward Giver: Sir Tydus
Difficulty and Comments: Easiest quest ever. Talk to the Town Crier right
where your character appears after the opening movie. Sir Tydus is located
near by across a bridge. Talk to him to receive your reward and again to
activate the next quest.

----
[Your Class Here] Test
----
Quest Starter: Primary Skill Trainer [Lake Side County, right outside of
Ascalon City]
Objective: *Varies. This quest is slightly different based on your class. It
will involve either killing a few river skales or getting some shimmering
scales, which are obtained from killing river skales.
Reward: 500 experience + skills for your primary class.
- Elementalist - Flare, Aura of Restoration
- Ranger - Power Shot, Troll Unguent
- Warrior - Frenzy, Healing Signet
- Necromancer - Vampiric Gaze, Deathly Swarm
- Mesmer - Empathy, Ether Feast
- Monk - Healing Breeze, Banish
Reward Giver: Primary Skill Trainer
Difficulty and Comments: Very little difficulty.

----
Adventure with an Ally
----
Quest Starter: Lina [Lakeside County, just outside of Ascalon City]
Objective: Party up with another player and return to her.
Reward: 100 experience and a resurrection signet.
Reward Giver: Lina
Difficulty and Comments: One of two quests pre-searing which must be done with
another player. Make sure to get the signet from her, it is quite useful. (This isn't a primary quest but it is important!)

----
Further Adventures
----
Quest Starter: Haversdan [Lakeside County]
Objective: Haversdan walks out of Ascalon City the moment you complete the
Primary Skill Trainers first Test. He will speak of Devona, a warrior residing
in Lake Side Village. Run to her for the reward.
Reward: 250 experience.
Reward Giver: Devona
Difficulty and Comments: Another simple quest. You may notice most of the
monsters do not attack you on your way there. This is common in Pre-Searing,
though there are some which will. Once you complete this quest, almost every
other quest becomes available to start, so your order from here on out will
certainly be different from my own. I will attempt to hint at which quests are
done near each other, to help reduce your time spent running back and forth.

----
Second Profession
----
Quest Starter: Armin Saberlin [Ascalon City]
Objective: Learn a second profession.
Reward: 250 experience
Reward Giver: Armin Saberlin
Difficulty and Comments: I would suggest not doing this quest immediately if
you are unsure of which second profession you want. Once you decide on one,
return to Armin for the reward. (See below for the sampler quests!)

----
Ascalon Academy [Mission]
----
Quest Starter: Sir Tydus [Ascalon City] [You must be level 3 and have a second
profession]
Objective: Kill Vatlaaw Doomtooth
Reward: None, except for getting to Post-Searing
Reward Giver: None
Difficulty and Comments: This is not the name of the quest until half way
through it. This mission is started when you tell Sir Tydus you are ready to
leave everything behind. DO NOT SAY YOU ARE READY UNTIL YOU HAVE DONE
EVERYTHING YOU FEEL YOU NEED TO DO.

First, you will fight another team of humans in an arena. If you win, you can
get a small amount of experience for the kills you made. If you lose, no loss.
Afterwards, your team will be transported to a meeting between Sir Tydus and
Prince Rurik. You need to kill Vatlaaw Doomtooth shortly ahead. You do not
really have to do anything, Rurik will kill it all if you let him. When it is
over, a movie will start. Enjoy the Post Searing!

*******************************************************************************
[3.1] Sample Trainer Quests
*******************************************************************************

These are technically primary trainers, but I call them sample trainers. The
reason is because you get to sample the skills of that class without agreeing
to take any. I suggest you do them all, it gives 1500 experience total as well
as a nice opportunity to see what class may be able to aid you as a secondary.
If you elect to make a class your secondary, you will earn the sampler skills
you tested permanently. Also, if you sample your main profession, any skill
you learn from it, you keep.

----
Grawl Invasion [Warrior Sampler]
----
Quest Starter: Warmaster Garst
Objective: Kill Grawl Invaders nearby.
Reward: 250 Experience, sampling of Gash, Sever Artery and Healing signet.
Starter Sword
Reward Giver: Warmaster Garst
Difficulty and Comments: The hardest of these types of quests, which does not
say much. Take them one at a time and you will have no problems, even if you
do not use the warrior skills. These skills are based on adrenaline and
require a sword to perform.

----
A Mesmer's Burden
----
Quest Starter: Lady Althea
Objective: Kill the Rogue Bull
Reward: 250 experience, sampling of Conjure Phantasm, Imagined Burden and Ether
Feast
Reward Giver: Lady Althea
Difficulty and Comments: Use Conjure Phantasm. It is about the only skill
which as effective at all. If you are a necro, life siphon works, sever artery
also works. You need to do this to activate the Rogue's replacement.

----
The Ranger's Companion
----
Quest Starter: Master Ranger Nente
Objective: Charm a Melandru's Stalker
Reward: 250 experience, sampling of Charm Animal, Comfort Animal and Troll
Unguent
Reward Giver: Master Ranger Nente
Difficulty and Comments: nothing on the way to the Melandru stalker will attack
you. When you start charming, the process takes ten seconds or so, in which
time the stalker will attack you. Other than that, this is easy.

----
Elementalist Experiment
----
Quest Starter: Elementalist Aziure
Objective: Kill 12 Ice Elemental Shards which come in waves of 4.
Reward: 250 Experience, Firestorm, Glyph of Lesser Energy and Aura of
Restoration
Reward Giver: Elementalist Aziure
Difficulty and Comments: Firestorm will cream them. Try to wait so you can
pound two waves at a time with it. If your primary class is Elementalist, you
can do this at the same time as Supremacy of air.

----
A Monk's Mission
----
Quest Starter: Brother Mhenlo
Objective: Keep the Abbot Paulus alive
Reward: 250 experience, sampling of Bane Signet and Orison of Healing
Reward Giver: Brother Mhenlo
Difficulty and Comments: Do this while you do the Rites of remembrance.
Paulus will have to run across poison [so will you]. He likely will not die on
the way there. When you get out of the poison, heal him and heal yourself.
You will now have to run back. Paulus is carrying something now and runs
slower, thus, you need to heal him this time. Walk slowly with him back to the
entrance to Ashford Abbey. When the quest updates, talk to Mhenlo.

----
The Necromancer's Novice
----
Quest Starter: Necromancer Munne
Objective: Kill the Nightmare
Reward: 250 experience, sampling of Life Siphon, Deathly Swarm, and Animate
Bone
Horror
Reward Giver: Necromancer Munne
Difficulty and Comments: Follow Munne to the hallway in a large room. You will
see a carrion devourer run across a flame geyser and be blown up. This is a
hint [Well, actually, the hint is in the mission summary now]. Try to avoid
killing anything. Just before [but not too close!] the next geyser, summon a
bone horror. The body across the geyser will cause it to explode when
animated. Do the same thing for the next and final one. To kill the
nightmare, the fastest way is to cast deathly swarm, which will probably do in
excess of 60 damage. Once you complete this, you are in the area of the Prize
Moa Bird, so do that one too.

*******************************************************************************
My Idea's for a good build for a secondry profession.
*******************************************************************************
---
Warrior.
---
Elementalist:
This is a common use for all new players to the game of guild wars, it is actually a good mixture (sometimes). The only draw back is the low energy and energy restoration, but it is a major draw back at that.

Ranger:
This is a PvP favorite of some people As having a weak pet while then using the powful skill "I will avenge you!" Other wise than that, it is still a good skill With healing signet going with troll ugent, Traps going with a quick hammer while the enimies are down at a weak point.

Monk:
Ah the most favored of all warriors, But i don't see an advantage of this except for an important way of making money, running. Which i will explain later in this guide.

Necromancer:
I don't have much of a view on this certain subject, i see a growing population like this in stronger players, but i have not tested it myself...

Mesmer:
This is suprisingly a good build! You have that annoying spell caster which you just can't reach without being slaughtered, just stop him alteogeather, and if you cant catch him just slow him down and speed your self up!
Mesmer is THE most flexible charater that is why this works!


I'm going to put these here but they will go down to the bottom eventually

*******************************************************************************
Frequently Asked Questions
*******************************************************************************

1) What exactly is the searing?

-The searing is the events of the Charr Army blowing their way through the defenses of Ascalon and ravaging the land. As the Charr are fire based, they more or less burned everything turning Ascalon into a waste land.

2) What does Dyes do? Vendor's only give me one gold, should I trade them for
a hundred?

-Dye colors your armor or weapons. If you sell it to dye traders post-searing, you can get a substantial amount of money for it. To players, Black and Silver dyes sell for a lot of money [Black 6,000, silver 450+]. Other colors are not in huge demand, but should still be sold between 100 and 300 gold.

3) What does the favor of the gods do?

-in pre-searing, nothing. For post searing, it determines which area [Korea, Europe, America], the Gods will appear in the Temple of the Ages. The Gods allow for access to the Underworld and the Fissure of Woe.

4) How do I identify an item?

-You may purchase a kit of identification [25 uses] from any "Merchant". It costs 100 gold, which is quite a lot for this time in the game. You will make it up though, selling items, especially if they have the precious mod.
________________________
Any more questions post me!
---------------------------


(This post was edited by syncth on Jun 9, 2006, 5:46 AM)



mr dookie
Senior Member


Jun 9, 2006, 3:38 AM

Post #2 of 7 (1872 views)
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Re: [syncth] The Ultimate Guild Wars Guide! [In reply to] Can't Post

Hmm I think I might add to this...

Everything you need to know about GW!!
http://gw.gamewikis.org/wiki/Main_Page

List of probably every single solo farming build!!!
http://www.guildwarsguru.com/forum/showthread.php?t=3001252




syncth
Senior Member

Jun 9, 2006, 5:45 AM

Post #3 of 7 (1866 views)
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Re: [mr dookie] The Ultimate Guild Wars Guide! [In reply to] Can't Post

Just updated! Quests!


Unholy Arr0w
Member


Jan 12, 2007, 7:12 PM

Post #4 of 7 (1589 views)
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Re: [syncth] The Ultimate Guild Wars Guide! (Updated June 8th 2006) [In reply to] Can't Post

btw ur details are nto really based right on the attribute points (u get both 30 bonus Attributes in Droksnar fodge quests) and in factiosn the 30 bonus is both at shing jea monastry and the nightfall 30 bonus is in the ranks quests in Sunspear Great Hall Cool


Lightning has stunned you the 100th time.


777
Newbie

Jul 19, 2008, 1:49 AM

Post #5 of 7 (868 views)
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Re: [Unholy Arr0w] The Ultimate Guild Wars Guide! (Updated June 8th 2006) [In reply to] Can't Post

www.tiparireflyere.ro


hereshui
Newbie

Nov 19, 2008, 5:12 PM

Post #6 of 7 (624 views)
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Re: [syncth] The Ultimate Guild Wars Guide! (Updated June 8th 2006) [In reply to] Can't Post

Just doooooooooo it!!!


kobe@cdkey-game.com

Do what you like and F°ĵCK the rest.

www cdkey - game com


funnystar
Newbie

Mar 22, 2009, 8:07 PM

Post #7 of 7 (378 views)
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4-Wheels-Madness.. Enjoy [In reply to] Can't Post

Hey all, try this amazing.. i found it randomly..
I've finished all the levels.. its your turn lool :D
enjoy and reply me back, here is the link

 
 
 


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