
Dr. Funk
Veteran

Mar 21, 2008, 9:50 AM
Post #12 of 22
(307 views)
Shortcut
|
Textured background is key. If you center a texture that you overlay over the background, you can give a false lighting change to the background, like you have done to the gray areas. How to: Background image, repeating, your tiled image. Overlying this background image, non-repeating, the same tiled object, cut to 'seamlessly' fit atop the tiles, so you can't tell you've got it on top. Now, do something simple with PS like Filter>render>lighting effects, making sure that this does not tamper with the edges of your tiles, so that they remain as light/dark/ as the original tile. Now, it should sit atop the other tiles, while giving your work a false sense of dimension and detail, distracting from the bland, tables feeling. In articles with images, this isn't as big of a necessity (see: http://www.pcworld.com/). I'm thinking I'm going to need to spruce up the bar on the side a lot, and possibly make it dynamic width and adding cell stories in a third column. I'm going to make the titles of articles a lot more appealing too. I'm going to make the dark red background a gradient of barely-visible black scan lines that go down for about 20em (~250px).
brb hitting bong
|