Free Games Forum
Free Games Games Forums Music Forums TV Forums

  Free Games Forum Home FORUM
HOME
Search Posts SEARCH
POSTS
Who's Online WHO'S
ONLINE
Log in LOG
IN
Rules & FAQ RULES / FAQ
REPORT SPAM

Free Games Forum: Game Forums: Runescape Forum:
[RS2][G] Fight Pits Guide

 

 


Van Jens
Veteran


Sep 21, 2005, 12:39 PM

Post #1 of 5 (21427 views)
Shortcut
[RS2][G] Fight Pits Guide Can't Post

Fight Pits Guide

By Van Jens

What is it?: Fight Pits is a place inside the city of TzHaar where players can duke it out in a last man standing match with no rules whatsoever, very fun and addictive!

Getting There:

The fastest route to get to fight pits (in my opinion) is to get to Ardougne and take the boat to Brimhaven, then you walk to the Karamja Volcanoe:



Once you're there, you should see an entrance:



Enter, then you should come upon another entrance, deeper into the cave:



Now inside the city(pretty sweet graphics, for Jagex):



Then venture in and the bank shouldn't be hard to find:



Inventory:

Now before you go West to the Fight Pits, your inventory should be kinda like this (I'm evidently poor):



Melee is highly reccomended, as mages and rangers last about 5 minutes into the game. Bring mage/range gear along with you if you like, but you will need the food.

"Waiting Room":

Now heres the "waiting room" kind of like Castle Wars:



The Viewing Orb:

Here you can see what's going on in the game while you're waiting (also gives you an idea of what the battlefield is like):



Guidelines:

Now here's some guidelines (not "rules"):

- Wear melee armour

- Remember it's multi combat, and much like the wilderness, except you dont lose anything.

- Try teaming with people, the higher your combat, the more likely you will get teamed with high level people.

- If you're low level, avoid the big-boys, if you're high lvl (above 85) you shouldn't have AS hard of a time.

- Eat...you will get gang banged like mad, not like a massive orgy, but you will get pummeled if you don't pay attention. Run into another group of people to lose your opponents, they should lose you, if they don't there's nowhere to hide in Fight Pits, as shown here:

As you can see, there are lots of people you can team with, but you can lose your buddies too:



I lost a good friend here...I just had to wipe those tears and keep on keepin' on.

Teaming can be good because you have protection until the end, that is if you make it to the end.

As seen here, you can just walk into a group and hope they don't ice you, but they might say "Alright, we need more people":



In-game monsters:

There are monsters that will appear and attack you if they feel the fight isn't interseting, to add more of a diplomacy, they keep on getting higher level monsters to kill you. Highest I've seen is a 90:







The Red Skull:

Once a winner is decided (the last man standing) a red skull will appear above their head:



You always get a random amount of Tokkul (the currency) when you win, reccorded the highest in the 10, 000s.



Tokkul:

Well, theres a few places you can spend your Tokkul, or get more.

Theres the Rune Shop:



Rune Prices:

(all prices depend on stock)

Water: 6 tokkul

Air: 6 tokkul

Earth: 6 tokkul

Fire: 6 tokkul

Mind: 4 tokkul

Body: 4 tokkul

Chaos: 45 tokkul

Death: 90 tokkul

Then there's the ore/gem shop:



Ores/Gems Prices:

(prices depend on stock)

Ores:

Tin: 4 tokkul

Copper: 4 tokkul

Iron: 8 tokkul

Silver: 105 tokkul

Coal: 22 tokkul

Gold: 75 tokkul

Mithril: 81 tokkul

Adamantite: 200 tokkul

Rune: 4800 tokkul

Gems:

Sapphire: 37 tokkul

Emerald: 75 tokkul

Ruby: 150 tokkul

Diamond: 300 tokkul

Dragonstone: 1500 tokkul

Heres the Weapons shop, the last shop:



Weapons Prices:

Toktz-xil-ul: (rings [range weapon]) 375 tokkul (buy them ea im assuming)

Toktz-xil-ak: (sword) 60,000 tokkul

Toktz-ket-xil: (shield) 67,500 tokkul

Toktz-xil-ex: (knife) 37,500 tokkul

Toktz-mej-tal: (staff) 52,500 tokkul

Tzhaar-ket-em: (mace) 45,000 tokkul

Tzhaar-ket-om: (maul) 75,000 tokkul.

Remember:

You can buy and sell these items, so for fast tokkul, sell ores, runes, or gems to the stores (weapons not reccomended, since that is somewhat the main purpose of tokkul).

Other Method of Getting Tokkul:

This is a very slow way, but you get great exp for it.

There are monsters, ranged from lvl 74-149.









These all drop random amounts of tokkul, lower the level, the less you will most likely get.

Thats it for my Fight Pits guide.

End.



Kingsfan1300
Senior Member


Sep 21, 2005, 1:40 PM

Post #2 of 5 (21415 views)
Shortcut
Re: [Van Jens] [RS2][G] Fight Pits Guide [In reply to] Can't Post

I see you beat me to it...


Van Jens
Veteran


Sep 21, 2005, 1:45 PM

Post #3 of 5 (21413 views)
Shortcut
Re: [kingsfan1300] [RS2][G] Fight Pits Guide [In reply to] Can't Post

That doesn't mean you can't make one...look how many pking/dueling guides there are.


cheesybob123
Enthusiast


Sep 21, 2005, 4:45 PM

Post #4 of 5 (21407 views)
Shortcut
Re: [Van Jens] [RS2][G] Fight Pits Guide [In reply to] Can't Post

Really good guideSmile. Good pics too.



_______________________________________________
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


nadkicker69
Veteran / Moderator


Sep 21, 2005, 6:53 PM

Post #5 of 5 (21398 views)
Shortcut
Re: [Van Jens] [RS2][G] Fight Pits Guide [In reply to] Can't Post

Fight Pits = the reason for Ancient Magicks

It seems that all people do is team in the fight pits. GO AFTER THE LITTLE GUY! It seems to be their mentality. Blah. Ice the hell out of 'em with Ice Barrage and become the only anti-team person in the fighting pit!

Speaking of magic, I've noticed that all the monsters, with the exception of the Mages happen to be susceptible to magic.

Mmmm, a team of mages...


=
I am the Jester. I make the unreal real.

 
 
 


Search for (options) Web Design by Web Ideas - Page loaded in: 0.41 s on (CGI/1.1)